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Geometry Nodes 012

Blender File :
https://www.dropbox.com/s/c83dngt9qz9dv0e/013_AM_PigmentExplosion.blend?dl=0

Pigment eplosion Done with Blender Geometry nodes without particle simulation or smoke simulation, the entire animation is driven by a "clock" that cycle an attribute from 0 to 1 each two seconds. If you want only one explosion, edit the Clock node group.
Feel free to enjoy the setup for your project.

Music from Youtube Audio Library